Bat
Armor Class 12
Hit Points 1 (1d4-1)
Speed fly 30 ft., 5 ft.
STR 2 -4
DEX 15 +2
CON 8 -1
INT 2 -4
WIS 12 +1
CHA 4 -3
Senses blindsight60 ft. , passive Perception 11
Traits
- Echolocation.
- The bat can't use its blindsight while deafened.
- Keen Hearing.
- The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
- Bite.
- Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.