Blood Hawk
Armor Class 12
Hit Points 7 (2d6)
Speed fly 60 ft., 10 ft.
STR 6 -2
DEX 14 +2
CON 10 +0
INT 3 -4
WIS 14 +2
CHA 5 -3
Skills perception +4
Senses passive Perception 14
Traits
- Keen Sight.
- The hawk has advantage on Wisdom (Perception) checks that rely on sight.
- Pack Tactics.
- The hawk has advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Beak. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.