Chimera
Armor Class 14
Hit Points 114 (12d10+48)
Speed fly 60 ft., 30 ft.
STR 19 +4
DEX 11 +0
CON 19 +4
INT 3 -4
WIS 14 +2
CHA 10 +0
Skills perception +8
Senses darkvision60 ft. , passive Perception 18
Languages understands Draconic but can't speak
Actions
- Multiattack.
- The chimera makes three attacks: one with its bite, one with its horns, and one with its claws. When its fire breath is available, it can use the breath in place of its bite or horns.
- Bite. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
- Horns. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage.
- Claws. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- Fire Breath (Recharge 5-6). Melee/Ranged Weapon Attack: +0 to hit.
- The dragon head exhales fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one.