Placeholder art for Dire Wolf

Want art for Dire Wolf?

Dire Wolf

Large beast · CR 1

Armor Class 14
Hit Points 37 (5d10+10)
Speed 50 ft.
STR 17 +3
DEX 15 +2
CON 15 +2
INT 3 -4
WIS 12 +1
CHA 7 -2
Skills perception +3, stealth +4
Senses passive Perception 13

Traits

Keen Hearing and Smell.
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics.
The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee/Ranged Weapon Attack: +5 to hit.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.