Druid
Armor Class 11
Hit Points 27 (5d8+5)
Speed 30 ft.
STR 10 +0
DEX 12 +1
CON 13 +1
INT 12 +1
WIS 15 +2
CHA 11 +0
Skills medicine +4, nature +3, perception +4
Senses passive Perception 14
Languages Druidic plus any two languages
Traits
- Spellcasting.
- The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared: * Cantrips (at will): druidcraft, produce flame, shillelagh * 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave * 2nd level (3 slots): animal messenger, barkskin
Actions
- Quarterstaff. Melee/Ranged Weapon Attack: +2 to hit.
- Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.