Earth Elemental
Armor Class 17
Hit Points 126 (12d10+60)
Speed burrow 30 ft., 30 ft.
STR 20 +5
DEX 8 -1
CON 20 +5
INT 5 -3
WIS 10 +0
CHA 5 -3
Damage Vulnerabilities thunder
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious
Senses darkvision60 ft., tremorsense60 ft. , passive Perception 10
Languages Terran
Traits
- Earth Glide.
- The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.
- Siege Monster.
- The elemental deals double damage to objects and structures.
Actions
- Multiattack.
- The elemental makes two slam attacks.
- Slam. Melee/Ranged Weapon Attack: +8 to hit.
- Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.