Ettin
Armor Class 12
Hit Points 85 (10d10+30)
Speed 40 ft.
STR 21 +5
DEX 8 -1
CON 17 +3
INT 6 -2
WIS 10 +0
CHA 8 -1
Skills perception +4
Senses darkvision60 ft. , passive Perception 14
Languages Giant, Orc
Traits
- Two Heads.
- The ettin has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
- Wakeful.
- When one of the ettin's heads is asleep, its other head is awake.
Actions
- Multiattack.
- The ettin makes two attacks: one with its battleaxe and one with its morningstar.
- Battleaxe. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
- Morningstar. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.