Giant Hyena
Armor Class 12
Hit Points 45 (6d10+12)
Speed 50 ft.
STR 16 +3
DEX 14 +2
CON 14 +2
INT 2 -4
WIS 12 +1
CHA 7 -2
Skills perception +3
Senses passive Perception 13
Traits
- Rampage.
- When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
Actions
- Bite. Melee/Ranged Weapon Attack: +5 to hit.
- Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.