Goblin
Armor Class 15
Hit Points 7 (2d6)
Speed 30 ft.
STR 8 -1
DEX 14 +2
CON 10 +0
INT 10 +0
WIS 8 -1
CHA 8 -1
Skills stealth +6
Senses darkvision60 ft. , passive Perception 9
Languages Common, Goblin
Traits
- Nimble Escape.
- The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
- Scimitar. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
- Shortbow. Melee/Ranged Weapon Attack: +4 to hit.
- Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.