Grick
Armor Class 14
Hit Points 27 (6d8)
Speed climb 30 ft., 30 ft.
STR 14 +2
DEX 14 +2
CON 11 +0
INT 3 -4
WIS 14 +2
CHA 5 -3
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision60 ft. , passive Perception 12
Traits
- Stone Camouflage.
- The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
- Multiattack.
- The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
- Tentacles. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
- Beak. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.