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Hunter Shark

Large beast · CR 2

Armor Class 12
Hit Points 45 (6d10+12)
Speed swim 40 ft.
STR 18 +4
DEX 13 +1
CON 15 +2
INT 1 -5
WIS 10 +0
CHA 4 -3
Skills perception +2
Senses darkvision30 ft. , passive Perception 12

Traits

Blood Frenzy.
The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing.
The shark can breathe only underwater.

Actions

Bite. Melee/Ranged Weapon Attack: +6 to hit.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.