Hyena
Armor Class 11
Hit Points 5 (1d8+1)
Speed 50 ft.
STR 11 +0
DEX 13 +1
CON 12 +1
INT 2 -4
WIS 12 +1
CHA 5 -3
Skills perception +3
Senses passive Perception 13
Traits
- Pack Tactics.
- The hyena has advantage on an attack roll against a creature if at least one of the hyena's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Bite. Melee/Ranged Weapon Attack: +2 to hit.
- Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.