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Kobold

Small humanoid · CR 1/8

Armor Class 12
Hit Points 5 (2d6-2)
Speed 30 ft.
STR 7 -2
DEX 15 +2
CON 9 -1
INT 8 -1
WIS 7 -2
CHA 8 -1
Senses darkvision60 ft. , passive Perception 8
Languages Common, Draconic

Traits

Sunlight Sensitivity.
While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics.
The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Dagger. Melee/Ranged Weapon Attack: +4 to hit.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Sling. Melee/Ranged Weapon Attack: +4 to hit.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.