Kobold
Armor Class 12
Hit Points 5 (2d6-2)
Speed 30 ft.
STR 7 -2
DEX 15 +2
CON 9 -1
INT 8 -1
WIS 7 -2
CHA 8 -1
Senses darkvision60 ft. , passive Perception 8
Languages Common, Draconic
Traits
- Sunlight Sensitivity.
- While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics.
- The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
- Dagger. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
- Sling. Melee/Ranged Weapon Attack: +4 to hit.
- Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.