Mage
Armor Class 12
Hit Points 40 (9d8)
Speed 30 ft.
STR 9 -1
DEX 14 +2
CON 11 +0
INT 17 +3
WIS 12 +1
CHA 11 +0
Saving Throws INT+6, WIS+4
Skills arcana +6, history +6
Senses passive Perception 11
Languages any four languages
Traits
- Spellcasting.
- The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared: * Cantrips (at will): fire bolt, light, mage hand, prestidigitation * 1st level (4 slots): detect magic, mage armor, magic missile, shield * 2nd level (3 slots): misty step, suggestion * 3rd level (3 slots): counterspell, fireball, fly * 4th level (3 slots): greater invisibility, ice storm * 5th level (1 slot): cone of cold
Actions
- Dagger. Melee/Ranged Weapon Attack: +5 to hit.
- Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.