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Nightmare

Large fiend · CR 3

Armor Class 13
Hit Points 68 (8d10+24)
Speed fly 90 ft., 60 ft.
STR 18 +4
DEX 15 +2
CON 16 +3
INT 10 +0
WIS 13 +1
CHA 15 +2
Damage Immunities fire
Senses passive Perception 11
Languages understands Abyssal, Common, and Infernal but can't speak

Traits

Confer Fire Resistance.
The nightmare can grant resistance to fire damage to anyone riding it.
Illumination.
The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Hooves. Melee/Ranged Weapon Attack: +6 to hit.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Ethereal Stride.
The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.