Noble
Armor Class 15
Hit Points 9 (2d8)
Speed 30 ft.
STR 11 +0
DEX 12 +1
CON 11 +0
INT 12 +1
WIS 14 +2
CHA 16 +3
Skills deception +5, insight +4, persuasion +5
Senses passive Perception 12
Languages any two languages
Actions
- Rapier. Melee/Ranged Weapon Attack: +3 to hit.
- Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
- Parry.
- The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.