Ogre Zombie
Armor Class 8
Hit Points 85 (9d10+36)
Speed 30 ft.
STR 19 +4
DEX 6 -2
CON 18 +4
INT 3 -4
WIS 6 -2
CHA 5 -3
Saving Throws WIS+0
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision60 ft. , passive Perception 8
Languages understands Common and Giant but can't speak
Traits
- Undead Fortitude.
- If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
- Morningstar. Melee/Ranged Weapon Attack: +6 to hit.
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.