Rhinoceros
Armor Class 11
Hit Points 45 (6d10+12)
Speed 40 ft.
STR 21 +5
DEX 8 -1
CON 15 +2
INT 2 -4
WIS 12 +1
CHA 6 -2
Senses passive Perception 11
Traits
- Charge.
- If the rhinoceros moves at least 20 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Actions
- Gore. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.