Swarm of Bats
Armor Class 12
Hit Points 22 (5d8)
Speed fly 30 ft.
STR 5 -3
DEX 15 +2
CON 10 +0
INT 2 -4
WIS 12 +1
CHA 4 -3
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses blindsight60 ft. , passive Perception 11
Traits
- Echolocation.
- The swarm can't use its blindsight while deafened.
- Keen Hearing.
- The swarm has advantage on Wisdom (Perception) checks that rely on hearing.
- Swarm.
- The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny bat. The swarm can't regain hit points or gain temporary hit points.
Actions
- Bites. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 0 ft., one creature in the swarm's space. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer.