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Triceratops

Huge beast · CR 5

Armor Class 13
Hit Points 95 (10d12+30)
Speed 50 ft.
STR 22 +6
DEX 9 -1
CON 17 +3
INT 2 -4
WIS 11 +0
CHA 5 -3
Senses passive Perception 10

Traits

Trampling Charge.
If the triceratops moves at least 20 ft. straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the triceratops can make one stomp attack against it as a bonus action.

Actions

Gore. Melee/Ranged Weapon Attack: +9 to hit.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 24 (4d8 + 6) piercing damage.
Stomp. Melee/Ranged Weapon Attack: +9 to hit.
Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.