Warhorse
Armor Class 11
Hit Points 19 (3d10+3)
Speed 60 ft.
STR 18 +4
DEX 12 +1
CON 13 +1
INT 2 -4
WIS 12 +1
CHA 7 -2
Senses passive Perception 11
Traits
- Trampling Charge.
- If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
- Hooves. Melee/Ranged Weapon Attack: +6 to hit.
- Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.