White Dragon Wyrmling
Armor Class 16
Hit Points 32 (5d8+10)
Speed burrow 15 ft., fly 60 ft., swim 30 ft., 30 ft.
STR 14 +2
DEX 10 +0
CON 14 +2
INT 5 -3
WIS 10 +0
CHA 11 +0
Saving Throws CHA+2, CON+4, DEX+2, WIS+2
Skills perception +4, stealth +2
Damage Immunities cold
Senses blindsight10 ft., darkvision60 ft. , passive Perception 14
Languages Draconic
Actions
- Bite. Melee/Ranged Weapon Attack: +4 to hit.
- Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
- Cold Breath (Recharge 5-6). Melee/Ranged Weapon Attack: +0 to hit.
- The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.