Young Bronze Dragon
Armor Class 18
Hit Points 142 (15d10+60)
Speed fly 80 ft., swim 40 ft., 40 ft.
STR 21 +5
DEX 10 +0
CON 19 +4
INT 14 +2
WIS 13 +1
CHA 17 +3
Saving Throws CHA+6, CON+7, DEX+3, WIS+4
Skills insight +4, perception +7, stealth +3
Damage Immunities lightning
Senses blindsight30 ft., darkvision120 ft. , passive Perception 17
Languages Common, Draconic
Traits
- Amphibious.
- The dragon can breathe air and water.
Actions
- Multiattack.
- The dragon makes three attacks: one with its bite and two with its claws.
- Bite. Melee/Ranged Weapon Attack: +8 to hit.
- Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
- Claw. Melee/Ranged Weapon Attack: +8 to hit.
- Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
- Breath Weapons (Recharge 5-6). Melee/Ranged Weapon Attack: +0 to hit.
- The dragon uses one of the following breath weapons. **Lightning Breath.** The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one. **Repulsion Breath.** The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 15 Strength saving throw. On a failed save, the creature is pushed 40 feet away from the dragon.