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Young White Dragon

Large dragon · CR 6

Armor Class 17
Hit Points 133 (14d10+56)
Speed burrow 20 ft., fly 80 ft., swim 40 ft., 40 ft.
STR 18 +4
DEX 10 +0
CON 18 +4
INT 6 -2
WIS 11 +0
CHA 12 +1
Saving Throws CHA+4, CON+7, DEX+3, WIS+3
Skills perception +6, stealth +3
Damage Immunities cold
Senses blindsight30 ft., darkvision120 ft. , passive Perception 16
Languages Common, Draconic

Traits

Ice Walk.
The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack.
The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee/Ranged Weapon Attack: +7 to hit.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
Claw. Melee/Ranged Weapon Attack: +7 to hit.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Cold Breath (Recharge 5-6). Melee/Ranged Weapon Attack: +0 to hit.
The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.