Young White Dragon
Armor Class 17
Hit Points 133 (14d10+56)
Speed burrow 20 ft., fly 80 ft., swim 40 ft., 40 ft.
STR 18 +4
DEX 10 +0
CON 18 +4
INT 6 -2
WIS 11 +0
CHA 12 +1
Saving Throws CHA+4, CON+7, DEX+3, WIS+3
Skills perception +6, stealth +3
Damage Immunities cold
Senses blindsight30 ft., darkvision120 ft. , passive Perception 16
Languages Common, Draconic
Traits
- Ice Walk.
- The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.
Actions
- Multiattack.
- The dragon makes three attacks: one with its bite and two with its claws.
- Bite. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) cold damage.
- Claw. Melee/Ranged Weapon Attack: +7 to hit.
- Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
- Cold Breath (Recharge 5-6). Melee/Ranged Weapon Attack: +0 to hit.
- The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 45 (10d8) cold damage on a failed save, or half as much damage on a successful one.